Abu Baker

// Unity Developer
Open to Opportunities
📍 Lahore, Pakistan 📞 +92 300 0423918 📧 bakerrana298@gmail.com 🔗 linkedin.com/in/abu-baker-741556291 🐙 github.com/Abubaker298
🎮 Portfolio — abubakers-portfolio.netlify.app  ↗
🎮 Portfolio: abubakers-portfolio.netlify.app

Professional Summary

Unity Developer with 3+ years of professional experience shipping 20+ mobile titles across action, stealth, simulation, and adventure genres. Deep expertise in C# architecture, AI/FSM systems, custom physics, and mobile optimization — consistently delivering 60 FPS on low-end devices. Proven track record with 10M+ combined downloads across the Google Play catalogue. Also independently built a full-stack team productivity web app (React + Firebase) used live by a game development studio.

3+Years Exp.
20+Shipped Titles
10M+Downloads
30%Perf. Gains
60fpsLow-end Target

Technical Skills

Programming & Architecture
C# (Advanced)OOP & SOLID Design PatternsClean Architecture Data StructuresAlgorithms
Unity Engine & Tooling
Unity 3D/2DNavMesh AI / FSM Physics & CollisionsMecanim / IK CinemachineObject Pooling Texture AtlasingAdMob / AppLovin MAX FirebaseGit / GitHub

Professional Experience

Unity Developer
// The Gaminators Group  ·  Lahore, Pakistan
July 2023 — Present
  • Gameplay Architecture: Engineered reusable TPS/FPS controllers, modular combat systems, and real-time interaction frameworks adopted across 10+ titles — cutting per-game setup time by ~40%.
  • AI Systems: Built intelligent NPC behavior using FSMs with Raycasting vision cones, patrol logic, alert states, and dynamic difficulty scaling — core system powering Prison Escape (1M+ downloads).
  • Performance Optimization: Reduced draw calls and memory usage by 30% via Object Pooling, Texture Atlasing, and Unity Profiler analysis — stable 60 FPS across low-end Android devices.
  • Live Ops & Monetization: Integrated AppLovin MAX, AdMob, Firebase Analytics, and Remote Config; implemented A/B testing that improved session retention metrics across multiple titles.
  • Collaboration: Worked in agile sprints with 3D artists, Game Designers, and Producers to ship polished, review-ready builds on tight deadlines across multiple simultaneous projects.

Featured Game Titles

📲 10M+ Combined Downloads · Google Play

Prison Escape Master Mind 1M+

Stealth / Strategy · Google Play
  • Sole developer of AI stealth core — patrol FSM, vision cones, alert cascades, and dynamic difficulty. Reached 1M downloads within 4 months of launch.

Arena Champions: Fighting 900K+

Action / Fighting · Google Play
  • Built responsive combo-chain system using Animation Events for frame-perfect hit detection across 8+ fighters.

Bomb Chips: Eat to Survive 950K+

Action / Survival · Google Play
  • Programmed escalating survival loop with procedural difficulty curves — strong Day-1 retention post-launch.

i Am a Hamster Game 3D 500K+

Stealth / Comedy · Google Play
  • Developed stealth heist mechanics with reactive AI and custom physics-based prop interactions.

Peak Climb Adventure Sim 350K+

Adventure / Simulation · Google Play
  • Built mountaineering traversal physics, environmental hazard systems, and crew-based progression mechanics.

Pet Supermarket Simulator 100K+

Sim / Management · Google Play
  • Constructed full economy loops, inventory logic, NPC customer AI, and JSON persistent save/load states.

Speed Rock Escape Run 100K+

Action / Runner · Google Play
  • Built physics-driven obstacle evasion and procedural level chunk generation for a high-speed endless runner.

Funny Girl Pranks Bear 100K+

Simulation / Comedy · Google Play
  • Implemented dynamic prop systems, reactive NPC behavior, and comedy-style interaction logic for casual mobile players.

Additional Project

Unity Work OS  Enterprise SaaS · Live

React.js · Firebase Firestore · Tailwind CSS · PWA · Cloudinary
  • Full-Stack Platform: Independently designed and shipped a real-time team OS for game studios — used daily by The Gaminators Group with 8+ integrated modules.
  • Core Modules: Real-time project vault, Kanban task manager, team chat with DMs, attendance system, gamification engine (XP/Ranks/Shop), analytics reports, archive vault, and command palette (Ctrl+K).
  • Technical Highlights: Firestore real-time listeners, role-based access control, dynamic favicon badge notifications, PWA offline detection with auto-reconnect, and Cloudinary media uploads.
 Live: unity-work-os.web.app ↗

Education

BS Software Engineering
Virtual University of Pakistan

Languages

  • English  (Professional)
  • Urdu  (Native)

Interests

  • Game Design & Mechanics
  • Real-time Systems
  • Mobile Performance Eng.
© 2026 Abu Baker  ·  Updated May 2026  ·  Lahore, Pakistan
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